Posts Tagged ‘workstation’

Building a New CG Workstation. Part 2

Before I move on to the PC Case and Case mod for the new workstation build, I want to add a bit to my previous post about choosing the CPU/Socket for your build. Another source of info that I forgot to mention is an excellent magazine called MaximumPC, which I read every month. They have a nice blend of tech/game related information and reviews that provide a lot of help in choosing a computer and/or components to buy for a new build. The recent November issue has a nice piece on Windows 7 that convinced me to build my new computer using this new Microsoft operating system (in 64 bits). A short article by Gordon Mah Ung, senior editor, reminded me that most people can build a new computer without jumping up to the X58 platform and save a lot of money at the same time. Prices for a P55 rig or one built on the i5, LGA 1166 set up would probably run at least $300 cheaper than the system I’m building here. Gordon’s contention is that he won’t be upgrading his CPU until 2011 when prices are much cheaper. However, for my purposes (CG work) I’ll be upgrading to the 6 core i9 “Gulftown” cpu in the middle of next year (if it isn’t delayed).

PC Case: Coolermaster HAF 932

HAF 932 just out of the box

HAF 932 just out of the box

Choosing a case is a lot of fun because there are so many good ones out there at very reasonable prices. One good thing about building a system at the end of the year is that you often have several component “round up” reviews on major tech sites that go into detail on what the best specific computer components are for that year. In my previous system build, I chose the Antec P182 because it had terrific reviews and was at a very reasonable price. That case held me in good stead for several years, but I was ready to try something new this year. mdotStrange’s choice of the CoolerMaster Cosmos case for his big daddy system got me to looking at CoolerMaster cases which previously I thought were mostly for entry level builds.

I had a good browse of the cases on sale at Fry’s and discovered that the CoolerMaster HAF 922 and 932 were awfully well designed. I also liked the Zalman GS1000 which looked very stylish and functional. I toyed briefly with the idea of getting a Lian-Li case, but the high prices drove me away from these beautiful cases. After doing some research and reading reviews at sites like PCStats.com, I was liking the HAF cases even more. I usually buy a full ATX cases because my hands are large and I have a hard time maneuvering inside a small case. Plus, larger cases often are cooler cases if you design the fans and airflow correctly. Since the HAF 932 was a large case (and is it ever weighing in at 30 lbs), I focused on learning as much as I could before I committed to buy.

Browsing through youtube, I discovered an excellent vid by TJHarlow who apparently does case modding for a living. His 5 part video of repainting the interior of the case to a flat black sold me on the case for my build. And although I wasn’t going to re-rivet the case like TJ does (too much work), I did want to follow his lead and re-paint the case using his method as it would be a fun thing to learn and I like the way the case looks with a black interior instead of the light gray factory color.

After purchasing 2 cans of gray primer, 2 cans of flat black and 2 cans of clear coat along with masking tape, I set about disassembling the case and masking it for painting. Everything went fine until I had to remove the special CoolerMaster finger-press button retainers for the CD rom drives. TJ mentioned that “considerable force” was required to remove them.  It was hell removing these things and I broke one of them in the process. The retainers work just fine, but they weren’t really designed to be removed and when you finally get one off the springs and plastic gears inside fly all over the place forcing me to crawl around the kitchen with a flashlight trying to find tiny parts. Fortunately, I’ll only used at most 3 drives, so I wasn’t in too much of a problem. I was worried about putting them back on though. We’ll see how that works out once everything is painted.

The little buggers where hard to remove

These little buggers were hard to remove

Another small snag came when I discovered that the two large fans at the top of the case and on the side required an Allen wrench to remove the screws instead of the standard Phillips-head. And no Allen wrench was provided with the parts that came with the case. CoolerMaster dropped the ball here, I think. Fortunately, a full set of Allen wrenches cost about $6, so it wasn’t really an issue. But why not provide the right size wrench with the rest of the parts? Strange.

Found a nice spot outside the bookstore where I work to paint the case and a few extra parts. Wish I would have spent a little more care in masking the parts that I didn’t want painted. I got the outside window, but forgot to mask the other side which let to a few splatters of gray paint on the plastic window. Dumb thing to do on my part. But after several hours (be sure to use a mask and try to work outside as the fumes can be pretty toxic), I had the three coats on and let it dry overnight.

HAF 932 with first primer coat

First primer coat of gray is done. Note masking.

After bringing the case home and doing some simple touch ups (be sure to do your work when there’s lots of light, I waited till the late afternoon and my light was not good), I cleaned the case off with a clean rag and set about trying to fix the gray splatters on the side panel window. Alcohol seemed to do the job (also cleaned up stray masking tape residue), but for some reason I decided to try the stronger solvent Acetone, completely forgetting that the see through window is plastic. Well, one swipe and I realized that Acetone breaks down plastic (Yikes!) and it left a smeary blur where I wiped. Another dumb mistake. I finished the job with the Alcohol, but was left with a slight blur on one corner of the window. Not a problem for me, but if I was building this system for money I’d be sunk.

Blurry Side Window

Don't use Acetone on plastic parts folks

I managed to get the case re-assembled, however I wish I had diagrammed some of the parts a bit better. The direction the fans are facing make a difference in the airflow and I didn’t write the positions of the fans down, but quick search on youtube got be back on track. Also, the HAF installation guide pretty much laid everything out except for the fans. Got it all back together fine with the exception of the button retainers which were hell to put back on. Finally, I had to use a flat head screw driver to apply enough force to get the retainers to fit. Even then one of them exploded on me and it was back to crawling around on the flow trying to find tiny parts with a flashlight. Big mistake removing these things from the case, should have left them all on and simply masked them well with tape. Plus, even when I got them back on several retainers wouldn’t work properly, so I had to remove them and fix the interior gears. Finally, after several hours I managed to get all but two to work correctly. CoolerMaster does have a parts store, so I ordered two more retainers (cheap) to replace in a couple weeks. But, man, what a pain. I’d definitely advise against removing these unless you really have a lot of patience and good tools handy. Be very careful that they don’t fly out of your hands as the small springs are nearly impossible to find on the floor.

But, the paint job sure looks nice and I’m glad I took the time to do it. My partner Lisa is going to paint a nice zombie on the side of the case while I’m assembling the rest of the system. So this will be my Zombie build for 2009. With the red fan in front, should be perfect!

Paint Job finished. Case looks nice!

Paint Job finished. Case looks nice!

Next up: The motherboard and RAM memory.

Building a New CG Workstation. Part 1

Finally, I’ve caught up with almost all of my post-Expo work and can relax a bit. As part of a personal and professional project (I’ll be writing a 2 part article for Renderosity.com in Jan), I’m constructing a new Zombie Workstation (my title) for Machinima and traditional 3D work. I’ll be building it around Cinema 4D and Mach Studio Pro, a new real-time software company I’m reviewing. Of course, I’ll have several Adobe products (Audition, After Effects, etc) and Game SDK’s (Half Life 2, Dragon Age, Moviestorm, Second Life, etc) in the system as well. I plan on using this system only as a workstation for CG and video editing. My partner, Lisa Morton, gave me a nice Sony VAIO laptop for Xmas and I’ll be using it for my day to day emails, forums and surfing.

Cinema 4D

Shot of C4D interface

Shot of C4D interface

I’ll also be documenting my new system build both here at my personal site (in detail) and with more general posts at renderosity.com.

Basically, building your own computer is something just about anyone who is familiar with computers can do. If you can create machinima, you can build your own system. While it might seem daunting, it’s really not once you understand the basic hardware structure of most PC’s (MACS are another thing entirely).

The process of building a computer consists of four parts:

1. Research and shopping/buying
2. Preparing for the build
3. Assembly
4. Post-build testing & Problem solving

Mach Studio Pro

Mach Studio Pro Interface

Mach Studio Pro lighting Interface

Research and Shopping

Researching any new system build is often the most enjoyable part of creating a new computer. Not only do you find lots of interesting information on computer technology, but you learn a lot in the process.  Most of you already know that computer tech is advancing faster than most of us can keep up with. And high end components are often too expensive for machinima mortals like me. Still, reading about new tech is exciting to me and I enjoy comparing components and weighing the merits of various motherboards and RAM. There are also some wonderful tech sites out there with very helpful forums

This is the 6th computer I’ve built for myself and all of them have cost about $1000 to $1200 to build, although I didn’t set that budget when I started out. Most of the components I buy are slightly older, which makes them a bit cheaper since they are older technology. This isn’t nearly as bad as it sounds since popular and effective hardware has a longer life than components not as well designed or constructed. And even though a particular company might be selling a “bells and whistles” new version of their product, if you look at sales records/reviews you’ll find they make a lot of their money on their older and cheaper hardware. So, buying year-old hardware is a good way to go for system builders because it’s cheaper and you’ll find a lot of practical information (and possible problems) from users on the net (youtube is excellent for this). The trick is to buy so that you have room to upgrade, which isn’t always an easy thing to do when you are combining computer parts.

The primary task when you start research is to decide what you are using the computer for. Sounds simple, but you have to put a lot of thought into answering this question because it will determine practically everything you buy. Once you figure this out, you can buy complimentary components which should go together well in the Assembly stage.

I chose to build a workstation for CG and Machinima. A workstation usually is a computer who has a very specific function and is not used for every day kinds of things like email or typing blog posts like this one.  My workstation, will be built around using Cinema 4D, Mach Studio Pro and machinima tools like Moviestorm, Second Life and the Torque Game engine.  I’ll also be doing some DV editing for live action documentary work. Mach Studio Pro is a new, real-time software that allows you to edit the lighting, cameras and materials for your CG project. Since it’s real-time you there is no need for expensive render farms, but you do need a fast Graphics card which is why they bundle the ATI FirePro 8750 with the software.

On the other hand, I’ll be using Cinema 4D for the actual content creation (and to support my Machinima work) so I’ll need a fast quad-core CPU for rendering.  After research at Cinema 4D sites (great one at c4dcafe.com) and reading through the Mach Studio Pro forums and FAQ’s, the best CPU for the job is the new socket LGA 1366, X58 chipset,  i7 920 which operates at 2.66 Ghz, but has a ton of overclocking headroom. Add this to the requirements for the FirePro 8750 and you have the two components the workstation will be built around.

CPU: Intel i7 920 Bloomfield (X58 chipset)

i7 920 CPU Installed

i7 920 CPU Installed

I think it’s pretty obvious that the X58 is the way to go for a relatively current workstation build. I could have gone for the cheaper 1166 chipset, but the upcoming 6 core cpu (spring of 2010) does not support it. Only the 1366 chipset will work with the next generation of Intel CPUs. This was important to me as I want a workstation that is upgradeable and one that will last longer (my current system is 3 years old and going strong). The problem comes with the fact that the 1366 chipset requires more expensive components like DDR3 memory and specific motherboards that are mostly in the high $200 range.

In this case, I decided to pay the extra money and go with the X58,  i7 920 CPU even though components supporting the chipset are more expensive.

Although I read up on a lot of sites, there are three main tech websites that I read all the time and that have excellent reviews and forums. They are

Tom’s Hardware

Anandtech.com

Xbitlabs.com

Many builds listed at the forums of these websites whose primary focus was CG used the i7 920 and almost all of the builders overclocked the CPU to at least 3.4 Ghz. I collected listings of about a half a dozen builds using this CPU and started paying attention to hardware that kept reappearing in all of the successful computer builds. The 920 was highly effective in builds for Cinema 4D with very high Cinebench scores.

ATI FirePro 8750 Graphics card

ATI FirePro v8750 GPU

ATI FirePro v8750 GPU

As it comes with the Mach Studio Pro software, the v8750  it is at the top of the workstation graphics cards. Perfect for Mach Studio Pro, it’s drivers are fine tuned specifically for CG work (and not for games), but it does a decent job for gaming and open GL. I’ll be able to run most of my games at their top settings using this card. Cinema 4D won’t see much of a boost as CPU speed is more a factor for that program, but Mach Studio should blaze away.  It will be interesting to see how the card works overall in my system. I’ll definitely be testing it once the build is complete.

My main shopping sites are NewEgg.com (good, but not always reliable customer feedback), TigerDirect.com, Fry’s Electronics (a walk in store near me) and frozencpu.com are the sites I bought almost all of the parts for this build from.  Taxes is high in California right now (almost 10%), but since there is a warehouse in Southern California the delivery is usually next day from NewEgg.com. Very good customer service and a well-designed website/ordering system has made NewEgg a main stop for system builders. They also have very competitive prices and regular sales.

Now that we have decided on how the system will be used and have two major components chosen, we can begin to look at hardware that will compliment our core choices.

Next Up: Choosing the case, the mobo and other major components.