While I can heave a big sigh of relief that the computer I’ve researched and assembled actually works, there is still testing to do to make sure that the system components will function well under stress. I bought a quad core CPU which when you add Hyper-Threading kicks the amount of computing threads up to 8, but can they stand up to several hours worth of continuous function at close to 100%? This is where you find out if the components of your build are all that they are cracked up to be.
Most home-builders like myself either use free programs like memtest or prime9 to test their builds, but I like a more complete system of tests that will also give me information about my system components as well as testing practically every piece of hardware in my build. For that you have to shell out a few bucks. I chose PassMark Software’s Burnin Test 6.0 and Performance Test 7.0. PassMark is an established software company whose programs have become standard at major review sites like Anandtech.com and Tomshardware.com. I added the Performance Test application because Passmark had a special on both for $44.
But before we get into testing, I want to mention why I chose Windows 7 64 bit for my new operating system. I’ve had little faith in Windows OS since the major screw-up of Vista, but many positive reviews at trusted sites plus running for several weeks on my new laptop convinced me that it was worth the money. The 64 bit version allows for a higher amount of RAM for the system ( I plan on upgrading to 12Gbs sometime this year). And practically every major CG application runs much better (and faster) on a 64 bit system, so I chose that version of Windows 7.
It’s usually much better to do a clean install rather than an upgrade (lots of driver issues) and since there really is no viable upgrade from XP to Windows 7 (it’s essentially a new installation), I decided to simply buy a new OEM version of Windows 7. The OEM version is cheaper as it doesn’t come with a manual, etc, and is essentially limited to one machine, but that’s not an issue for me. Newegg.com ships Windows 7 64-bit Professional OEM for around $140. Took me a bit of research to realize that I didn’t need the Ultimate version of Windows 7; the Professional version is just fine for my needs.
Both RAM tests and CPU test crunched for over an hour and both of them performed flawlessly. I also download Real Temp (a cpu temperature program that reads all 4 core temps in real time) and an essential application, CPU-Z which reads all of the information about your CPU you’d ever want to know.
-I decided to wait on over-clocking the CPU until I’ve had a chance to test everything and conduct more research on the best techniques for overclocking a i7 920 CPU. It’s more complicated with this CPU and chipset, so I want to be sure I’m fully aware of what I’m doing before I start making changes to the bios. I don’t plan on doing a large over-clock, but something more modest like 3.4 Ghz (the CPU standard clock speed is 2.66 Ghz). More on this in a future post
Running Real Temp at the same time as I’m testing the RAM and CPU gives you a good idea of how the Prolima Megahalem heat sink is cooling the CPU when it’s under stress. The results were good, but a little higher than I expected. At idle the cores run at about 32 c and under full load (98%) they can get as high as 56 c. Most of the test results I read indicated that the Megahalem heat sinks kept the CPU under 50 c, but many forum posts indicated that my results were pretty standard. Plus, 56 c under load for an hour is well below any kind of over-heating, so I’m good hear. Still, I decided to go back to the “push/pull” arrangement of 120mm fans on the heat-sinks (I had taken one off and placed it at the bottom of the case pulling in air). Once I did this, I dropped a couple degrees C, so I’ll keep it that way.
Also added a cheap Aerocool front fan/temp indicator to keep track of my fan speeds and temps. The touch 1000 adds the ability to control 4 fans and check temps for the PC case, the GPU, the RAM and hard-drives. Installing was a bit of trouble as I suddenly had a lot of new connectors to hide/bundle, but it took about an hour and I was all set. Left the main fan on the heat-sink connected to the mobo so I won’t get an alarm from the bios. Plus, you can’t really attach a thermal sensor to the CPU once it’s been installed and has a huge heat-sink attached, so I just place a sensor near the center of the case for basic system temps.
And there you have it. From selecting/researching the components, assembling them, problem solving, installing an operating system and testing, I’ve got a very fast machine that’s designed specifically to create machinima and computer graphics. From here it’s simple taking the time to load in back up files and all of my applications. I’ve designed this computer to be a true workstation devoted solely to animation, so most of my daily emails/etc will be on the new laptop I got for xmas (and where I’m typing this now). That way the system is kept clean of too many unnecessary software installs, etc.
I’ve mentioned at the beginning of this project that the new workstation is built around Cinema 4D and Mach Studio Pro, but I’ll also be loading in Moviestorm, IClone 4, Blender, Steam and the entire HL2 saga + tools, Dragon Age and it’s toolset, plus the Torque Engine and Second Life, both of which I plan on learning a lot more this year. I’ve got plenty of space with a fast 640 Gb hard-drive, so it’s on to installing.
Wrap Up and Suggestions
Some of you have commented that after reading my posts on building a CG workstation, you’d like to try building your own system. I’m very glad to hear that since that was partially my goal in writing these chronicling my process of building a computer. If you are serious, there are several step-by-step guides on the net that would come in handy. GeekTeks has a nice overview of the process; Newegg.com has got a good tutorial which includes a review of the case I used (the HAF 932). If you like written tutorials here’s a nice one that goes into great detail: mysuperpc.com. I’m partial to Scott Mueller’s Upgrading and Repairing PC’s since it comes with video tutorials and a written text as well. It’s also a great bible for trouble-shooting computer related problems.
Cost? My new workstation cost approximately $1000, but I used several parts from my old computer which brought the price down a bit. If I did this entire build from scratch, I estimate it would be about $1400, which is damn good considering the power and speed that this workstation is capable of.
However, I’d recommend that if you want to build your own computer, don’t go with the i7 CPU as they are much more expensive than the i5 CPU and the motherboards/Ram are much cheaper. Tomshardware.com has a nice series of system builds that include an i5 in the mix. And here’s an excellent article on building a balanced Game PC from Tom’s Hardware that goes over a lot of possible hardware choices.
And that’s it for this 7 part article on building your own CG workstation. It’s been a lot of fun for me to do and I hope you all have found it interesting. I plan on posting a one-page version of all 7 entries for those who want to read/print the whole thing in one sitting.
And here are my final workstation specs:
Machinima/CG Workstation Build:
Mobo: ASUS P6T Deluxe Version 2
CPU: Intel i7 920 1366 chipset
RAM: 6 GB Crucial DDR3 Ballistix PC-12800 Memory
CASE: Coolermaster HAF 932
GPU: ATI FirePro v8750
PSU: Thermaltake toughPower 750W PSU
Heatsink: Prolima Megahalem w/2 120mm Yate Loon fans
HD: Western Digital 640 GB Caviar Black Sata HD
Main Software: Cinema 4D, Mach Studio Pro, Adobe Premiere/Audition, Moviestorm, IClone, Blender/Steam Games
Misc: Aereocool 1000 LCD temp/fan speed indicator for front panel
And basic LCD monitor, keyboard and mouse.








